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Project Proposal - Introduction

The following is taken from our project proposal:

Our goal is to design and build an automatic card game capable of dealing cards for a game of Blackjack and then playing the game with a user. This machine has virtually endless possibilities in the number of games it could play and the number of users with whom it could play. We would like to program the computer for multi-user games like Texas Hold-‘em Poker, but given the time constraints of the quarter, we intend to focus primarily on Blackjack.
proposal_overall_sketch.jpg

The machine can be divided into two primary roles: a dealer and a player. The main component of the dealer is a small cart that rolls back and forth on the playing surface (tabletop or floor), as seen in figure 2.

Cart.jpg

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» The Dealer from Double Down
This entry contains the continuation of our project propsal, found here. The following is taken from our project proposal: The cart has 4 wheels, powered by a DC motor, and rolls along a straight path of approximately 1-2 feet. As... [Read More]

» The Player from Double Down
This entry contains the continuation of our project propsal, found here, and continuing from here. The following is taken from our project proposal: 2 The player Figure 3: Card’s Barcode For our device to play any number of card games,... [Read More]

» Card Flipping from Double Down
This entry contains the continuation of our project propsal, found here, and continuing from here. The following is taken from our project proposal: 1.2 Card Flipping When dealing a game of blackjack, some cards need to be face-up and some... [Read More]

» Computation from Double Down
This entry contains the continuation of our project propsal, found here, and continuing from here. The following is taken from our project proposal: 3 Computation The computing necessary for the automatic card dealer and card game player needs to be... [Read More]

» Dealing One Card from Double Down
This entry contains the continuation of our project propsal, found here, and continuing from here. The following is taken from our project proposal: 3.1.1 Dealing One Card Starting at the deck, the first step will be controlling the motor which... [Read More]

» Dealing an Entire Game from Double Down
This entry contains the continuation of our project propsal, found here, and continuing from here. The following is taken from our project proposal: 3.1.2 Dealing an entire game When the dealing-cart receives a signal from the main control to deal... [Read More]

» Card Reading from Double Down
This entry contains the continuation of our project propsal, found here, and continuing from here. The following is taken from our project proposal: 3.2 Card Reading The card reading layer will be necessary for determining what cards are dealt what... [Read More]

» Main Control from Double Down
This entry contains the continuation of our project propsal, found here, and continuing from here. The following is taken from our project proposal: 3.3 Main Control The main control will be a module in itself within Simulink, but have no... [Read More]